Page 7 of 8

Watusi Warrior

I was watching History Channel this weekend, and saw some piece about dairy cows….It gave me an idea for a group of Watusi warriors having a drink at the waterhole (bar). Typical fantasy “horned helmet” types–except that those are their real horns.

The same idea for antelope, gazelles, goats….

Storyboards, TAR scene 1

Here are storyboards for the opening scene of Tar of Zandoria. After the opening title, the scene opens  with a hand-drawn map of the world, zooming in on an area west of the oasis, tiny vultures are spinning over that spot on the map (this is the establishing shot “where are we”)–I point this out because the drawings are really just for me, so it might not be clear what things are….

Storyboards

I’m working on storyboards for Tar of Zandoria, and by serendipity discovered that the business card that I was using as a template to draw rectangles in my sketchbook  is the correct aspect ratio for 16:9!

I just grabbed it because it was handy, and a good size for me. But it seems so obvious and simple–and readily available–you can draw storyboards anywhere! I don’t recall anyone ever sharing this as a tip before–so here it is 😉

Tar: miscellaneous sketches…

The newest incartnation of Tar is a little tubbier than my airbrushed version… I think that it fits the hippo better.

A few more sketches of the dancing girl…. The elephant’s name is “Tusk” (more designs to follow).

At the waterhole (bar), there needs to be some suitable anthropomorphic “extras”:

And here is a little bit more cartoony Ninja Hyena. It seems to me that The more I push the direction to be more stylized, the better it works–what do you think?

Stone Monkey


The stone monkey is an animated “sphinx-like” golem controlled by the evil wizard. Tar encounters him in the ancient necropolis…

This demon is conjured up by that evil monkey wizard!

Monkey Wizard


This ancient chimp…an evil necromancer, has kidnapped the troupe of dancing girls. He plans to sacrifice them to the fiendish appetites of his dark gods, for tutelage in the black arts. Bad monkey!

Hyenas


In this first story, TAR is coming out of the desert and is ambushed by some bandits. The hyenas have already overcome a caravan headed for the oasis of Lund, and Tar will encounter those survivors right after he deals with these guys….

Update: Some more hyenas: Ninja Hyenas!

More A:M to Zbrush experiments…

Doing a little more experiments from Animation:Master to Zbrush. This time exporting a model from an Action as an .obj.
I got holes from the 5point patches and hooks, so I  re-splined those areas and re-exported until I worked out the simplest way to model for export. This would be an easy way to detail an animation model that you want to have printed as a sculpture.

Hooved monster

Death Dealer Axe

Still learning to use Zbrush…. One of the things that has me stumped is a good way to make geometry within Zbrush if it needs to be sharp or mechanical.
For example, this Death Dealer axe.

ddealer_axe
Polygon meshes that I export from Rhino seem to always explode when I subdivide them in Zbrush (even after “creasing” them). But a simple spline mesh in Animation:Master imports perfectly and subdivides just I wanted.
This should save me some time–I can just save as .ZTL to use with a sculpture later (with a little detailing)